open access publication

Article, 2024

Consumer flash fiction: A methodology to support the early sensing of far-future innovation opportunities

Technovation, ISSN 0166-4972, 1879-2383, Volume 133, Page 103014, 10.1016/j.technovation.2024.103014

Contributors

Wolf, Patricia 0000-0002-1242-6514 (Corresponding author) [1] Klotz, Ute 0000-0002-4844-4853 [2] Frederiksen, Marianne Harbo 0000-0002-1518-7416 [1]

Affiliations

  1. [1] University of Southern Denmark
  2. [NORA names: SDU University of Southern Denmark; University; Denmark; Europe, EU; Nordic; OECD];
  3. [2] Lucerne University of Applied Sciences and Arts
  4. [NORA names: Switzerland; Europe, Non-EU; OECD]

Abstract

Consumer-centered innovation with a far-future time frame is challenging because of the ineffectiveness of traditional market research tools in that context. Drawing on scholarly research that has identified creative action as a means of capturing the visionary knowledge of non-experts in scenario development, we propose consumer flash fiction as a methodology that allows firms to access consumer visions about the far future. Flash fiction stories are very short science fiction stories of 150-300 words and flow-written by non-experts in workshops designed specifically for that purpose. However, we find that the involvement of non-experts such as consumers in scenario development is rare. This limits our understanding about the type(s) of insights that farfuture flash fiction-based consumer scenarios can provide to strategists during the early opportunity sensing phase of innovation. To address this gap, we present and analyze the outcomes of three studies that collected about 859 consumer flash fiction stories on different far-future topics. In addition, we contribute to the conceptualization of the so-far lacking understanding of the complementarity between the traditional expert opinion-based science fiction scenario development approaches and consumer flash fiction.

Keywords

action, approach, complementarity, conceptualization, consumer scenarios, consumers, consumers' vision, context, creative action, development, development approach, early sense, fiction, fictional stories, firms, flash, flash fiction, flash fiction stories, gap, ineffectiveness, innovation, innovation opportunities, involvement, involvement of non-experts, market research tool, methodology, non-experts, opportunities, outcomes, phase, research, research tool, scenario development, scenario development approach, scenarios, scholarly research, sensing phase, so-far, story, strategists, study, tools, topics, type(s, understanding, vision, words, workshop

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